Controls reference
Flet UI is built of controls. Controls are organized into hierarchy, or a tree, where each control has a parent (except Page) and container controls like Column, Dropdown can contain child controls, for example:
Page
├─ TextField
├─ Dropdown
│ ├─ Option
│ └─ Option
└─ Row
├─ ElevatedButton
└─ ElevatedButton
Controls by categories
🗃️ Layout
15 items
🗃️ Navigation
3 items
🗃️ Information Displays
8 items
🗃️ Buttons
8 items
🗃️ Input and Selections
6 items
🗃️ Dialogs, Alerts and Panels
4 items
🗃️ Charts
5 items
🗃️ Animations
1 items
🗃️ Utility
13 items
Common control properties
Flet controls have the following properties:
bottom
Effective inside Stack
only. The distance that the child's bottom edge is inset from the bottom of the stack.
data
Arbitrary data that can be attached to a control.
disabled
Every control has disabled
property which is False
by default - control and all its children are enabled.
disabled
property is mostly used with data entry controls like TextField
, Dropdown
, Checkbox
, buttons.
However, disabled
could be set to a parent control and its value will be propagated down to all children recursively.
For example, if you have a form with multiple entry controls you can disable them all together by disabling container:
c = ft.Column(controls=[
ft.TextField(),
ft.TextField()
])
c.disabled = True
page.add(c)
expand
When a child Control is placed into a Column
or Row
you can "expand" it to fill the available space. expand
property could be a boolean value (True
- expand control to fill all available space) or an integer - an "expand factor" specifying how to divide a free space with other expanded child controls.
For more information and examples about expand
property see "Expanding children" sections in Column
or Row
.
height
Imposed Control height in virtual pixels.
left
Effective inside Stack
only. The distance that the child's left edge is inset from the left of the stack.
right
Effective inside Stack
only. The distance that the child's right edge is inset from the right of the stack.
top
Effective inside Stack
only. The distance that the child's top edge is inset from the top of the stack.
visible
Every control has visible
property which is True
by default - control is rendered on the page. Setting visible
to False
completely prevents control (and all its children if any) from rendering on a page canvas. Hidden controls cannot be focused or selected with a keyboard or mouse and they do not emit any events.
width
Imposed Control width in virtual pixels.
Transformations
offset
Applies a translation transformation before painting the control.
The translation is expressed as a transform.Offset
scaled to the control's size. For example, an Offset
with a x
of 0.25
will result in a horizontal translation of one quarter the width of the control.
The following example displays container at 0, 0
top left corner of a stack as transform applies -1 * 100, -1 * 100
(offset * control_size
) horizontal and vertical translations to the control:
import flet as ft
def main(page: ft.Page):
page.add(
ft.Stack(
[
ft.Container(
bgcolor="red",
width=100,
height=100,
left=100,
top=100,
offset=ft.transform.Offset(-1, -1),
)
],
width=1000,
height=1000,
)
)
ft.app(target=main)
opacity
Makes a control partially transparent. 0.0
- control is completely transparent, not painted at all. 1.0
(default) - a control is fully painted without any transparency.
rotate
Transforms control using a rotation around the center.
The value of rotate
property could be one of the following types:
number
- a rotation in clockwise radians. Full circle360°
ismath.pi * 2
radians,90°
ispi / 2
,45°
ispi / 4
, etc.transform.Rotate
- allows to specify rotationangle
as well asalignment
- the location of rotation center.
For example:
ft.Image(
src="https://picsum.photos/100/100",
width=100,
height=100,
border_radius=5,
rotate=Rotate(angle=0.25 * pi, alignment=ft.alignment.center_left)
)
scale
Scale control along the 2D plane. Default scale factor is 1.0
- control is not scaled. 0.5
- the control is twice smaller, 2.0
- the control is twice larger.
Different scale multipliers can be specified for x
and y
axis, but setting Control.scale
property to an instance of transform.Scale
class:
from dataclasses import field
class Scale:
scale: float = field(default=None)
scale_x: float = field(default=None)
scale_y: float = field(default=None)
alignment: Alignment = field(default=None)
Either scale
or scale_x
and scale_y
could be specified, but not all of them, for example:
ft.Image(
src="https://picsum.photos/100/100",
width=100,
height=100,
border_radius=5,
scale=Scale(scale_x=2, scale_y=0.5)
)