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SnackBar

A lightweight message with an optional action which briefly displays at the bottom of the screen.

Examples

Live example

SnackBar with dynamic message

import flet as ft

class Data:
def __init__(self) -> None:
self.counter = 0

d = Data()

def main(page):

page.snack_bar = ft.SnackBar(
content=ft.Text("Hello, world!"),
action="Alright!",
)

def on_click(e):
page.snack_bar = ft.SnackBar(ft.Text(f"Hello {d.counter}"))
page.snack_bar.open = True
d.counter += 1
page.update()

page.add(ft.ElevatedButton("Open SnackBar", on_click=on_click))

ft.app(target=main)

Properties

action

An optional action that the user can take based on the snack bar.

For example, the snack bar might let the user undo the operation that prompted the snackbar. Snack bars can have at most one action.

The action should not be "dismiss" or "cancel".

action_color

The foreground color of action button.

bgcolor

SnackBar background color.

content

The primary content of the snack bar. Typically a Text control.

open

Set to True to display a SnackBar. This property is automatically set to False once SnackBar is shown.

Events

on_action

Fires when action button is clicked.